IUntypedActorContext Interface |
Namespace: Akka.Actor
The IUntypedActorContext type exposes the following members.
Name | Description | |
---|---|---|
![]() | ActorOf |
Create new actor as child of this context with the given name, which must
not start with “$”. If the given name is already in use,
and `InvalidActorNameException` is thrown.
See Props for details on how to obtain a Props object.
@throws akka.actor.InvalidActorNameException if the given name is
invalid or already in use
@throws akka.ConfigurationException if deployment, dispatcher
or mailbox configuration is wrong
(Inherited from ActorRefFactory.) |
![]() | ActorSelection(String) |
Construct an ActorSelection from the given path, which is
parsed for wildcards (these are replaced by regular expressions
internally). No attempt is made to verify the existence of any part of
the supplied path, it is recommended to send a message and gather the
replies in order to resolve the matching set of actors.
(Inherited from ActorRefFactory.) |
![]() | ActorSelection(ActorPath) |
Construct an ActorSelection from the given path, which is
parsed for wildcards (these are replaced by regular expressions
internally). No attempt is made to verify the existence of any part of
the supplied path, it is recommended to send a message and gather the
replies in order to resolve the matching set of actors.
(Inherited from ActorRefFactory.) |
![]() | Become(Receive, Boolean) | (Inherited from IActorContext.) |
![]() | Become(UntypedReceive, Boolean) |
Becomes the specified receive.
|
![]() | Child | (Inherited from IActorContext.) |
![]() | GetChildren | (Inherited from IActorContext.) |
![]() | SetReceiveTimeout | Defines the inactivity timeout after which the sending of a ReceiveTimeout message is triggered. When specified, the receive function should be able to handle a ReceiveTimeout message. Please note that the receive timeout might fire and enqueue the ReceiveTimeout message right after another message was enqueued; hence it is not guaranteed that upon reception of the receive timeout there must have been an idle period beforehand as configured via this method. Once set, the receive timeout stays in effect (i.e. continues firing repeatedly after inactivity periods). Pass in null to switch off this feature. |
![]() | Stop | (Inherited from IActorContext.) |
![]() | Unbecome | (Inherited from IActorContext.) |
![]() | Unwatch | (Inherited from ICanWatch.) |
![]() | Watch | (Inherited from ICanWatch.) |
Name | Description | |
---|---|---|
![]() | ActorOf(ActionIActorDsl, String) | Overloaded. (Defined by ActExtensions.) |
![]() | ActorOf(ActionIActorDsl, IActorContext, String) | Overloaded. (Defined by ActExtensions.) |
![]() | ActorOfTActor(String) | Overloaded. (Defined by ActorRefFactoryExtensions.) |
![]() | CreateStash(Type) | Overloaded. (Defined by StashFactory.) |
![]() | CreateStash(IActorStash) | Overloaded. (Defined by StashFactory.) |
![]() | CreateStashT | Overloaded. (Defined by StashFactory.) |
![]() | GetLogger |
Gets the logger.
(Defined by Logging.) |
Name | Description | |
---|---|---|
![]() | Parent | (Inherited from IActorContext.) |
![]() | Props | (Inherited from IActorContext.) |
![]() | Self | (Inherited from IActorContext.) |
![]() | Sender | (Inherited from IActorContext.) |
![]() | System | (Inherited from IActorContext.) |